| Patch Notes
SAVE GAME COMPATIBILITY NOTICE
Strategic Command 2 Blitzkrieg v1.07 is NOT compatible with older save
games from ANY previous version of the game. If you wish to play multiplayer
with someone else, make sure that they have upgraded their game to version
1.07.
NOTE ABOUT CUSTOM CAMPAIGNS AND GAME MODS
Prior to installing this patch over your current files, use the Export
Data feature to save all of your existing data for a custom campaign(s).
We suggest you also zip up all of your custom files just in case so you
can go back to them if necessary and rename your custom campaign as campaign_old.
You should also rename your templates directory to templates_old so you
can check for changes.
Once you\'ve followed the steps above apply the patch and then do the following:
1) Open a new campaign using File->New
2) Set the new campaign map size to match the map size of your previous
pre patch campaign.
3) Select File->Import and select the folder for the campaign in which
you would like to import data files from. If you do not have the correct
map size the Editor will inform you and you can then repeat step 2)
4) At this point, select Save and select the name of the older campaign
you wish to update. This assumes you still have the original \'Campaigns\'
folder intact with the pre patch campaigns and subfolders. For example,
let\'s say you had a file called \'1939 Fall Weiss Custom\'. Simply select
this file when you are going to save.
WARNING: It will ask you if you would like to overwrite the scripts. Make
sure you click \"NO\".
NOTE: If you click \"YES\" it will overwrite the existing scripts
with the Template scripts. If you click \"NO\" it will use the
existing scripts which is what you want here.
v1.07
GAME ENGINE CHANGES
- fixed a network/client campaign selection and
script toggle error
- fixed a rebuild error for minor HQs
- fixed an AI land unit movement
- fixed a purchase unit bug where the game engine
was not repurchasing (repurchaseable) minor units that had been previously
destroyed with supply > 5
- added some additional AI purchase logic for
when the AI has a sizeable bank account. AI will attempt to make additional
purchases as outlined in the PURCHASE script in order to exhaust available
MPP as well as to max out available upgrades when making these special
unit purchases
- added some additional AI research logic for
when the AI has a sizeable bank account. AI will attempt to make additional
research investments as outlined in the RESEARCH script in order to
exhaust available MPP
- fixed a paratroop bug that allowed prepared
paratroops from inactive majors to attack active countries
- added a surprise unit combat for transports
that embark and reveal a hidden naval unit
- fixed a fortress/fortification overrun bug
- DirectX installation error corrected as was
mostly seen on Vista installations
EDITOR RELATED CHANGES - fixed a Marsh tile error
- PURCHASE scripts now allow for minors to be
scripted for purchases
- fixed a small error with the US Vichy Algeria
AMPHIBIOUS script
- adjusted USA PURCHASE scripts
- fixed a few script related errors for the Axis
AI (Garrison, Offensive)
- fixed an Editor display error under Vista
(See the VERSION NOTES.txt file located in the game folder for full
version changes)
Strategic Command 2 Blitzkrieg is the new grand strategy masterpiece
from award winning game designer Hubert Cater! Combining the ease of
play, accessibility and addicting gameplay of the original Strategic
Command European Theatre, Strategic Command 2 Blitzkrieg adds tons of
new features including many player submitted suggestions. Bigger, better
and expandable, Strategic Command 2 Blitzkrieg is an evolutionary, as
well as revolutionary, new grand strategy game.
Game Features: - Command the forces of 30 different countries,
(6 major and 22 minor) including Germany, UK, USA, USSR, France, Italy,
Spain, Canada, Poland, Finland and many more.
- Command 16 different unit types (each with
up to 26 different characteristics) including new units like Paratroops,
Engineers, Partisans and Amphibious Transports.
- 6 full length campaigns (\'39, \'40, \'41, \'42\'
43, \'44) each lasting to the historical end of the war and beyond.
- Five additional turn limited \"battles\"
included, North Afrika, Kursk, D-Day, Market Garden, and the Battle
of the Bulge.Huge and beautifully rendered 2-D isometric tile map with
a true-to-scale recreation of Europe.
- Advanced event engine that allows players to
script/create custom events like troop transfers, supply, territorial
surrender and annexation rules.
- Enhanced diplomatic model driven by game events
and player pressuring and allowing opposing sides to engage in active
counter diplomacy.
- Greatly expanded editor to create custom maps
and sizes, place and/or delete any unit/resource/terrain, edit each
unit characteristic, set build limits, and edit and create new unit
types and countries.
- Multiplayer support (Hotseat, PBEM, Network
(TCP/IP).
- Sophisticated AI, Weather, Fog of War Effects,
Convoy Routing, Lend-Lease, Scorched Earth Tactics, Siberian troops,
Soviet Winter, Urals Industry, Malta Effect and much more!
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